SLOW VALE Play as a guest

FROM THE DEVELOPER

Making Slow Vale

Notes on designing, building and running a detailed AI city simulation.

· Design, engineering & operations

Building a detailed AI city simulation on my own

I started with a virtual pet that farmed, cooked and slept. Giving it neighbors and more things to do led to a shared city—and questions about simulation detail, concurrent decisions and the cost of keeping it running.

Read the article

For the game itself, start with the game introduction. For a resident’s life, read Nora’s seven days.